Project Plan
Dungeon Rush - An upcoming game set in the Mystiverse
Vision
We’re laying the foundation for Dungeon Rush, a fast-paced, pixel-art dungeon crawler that blends the thrill of exploration with the fun of cooperative and competitive gameplay. This is part of our larger Mystiverse journey, and while details may evolve along the way, our focus is on creating a game that is fun, engaging, and community-driven.

Core Gameplay Concept
Exploration & Adventure – Players will enter procedurally generated dungeons filled with traps, enemies, and hidden treasures.
Fast-Paced Combat – Quick battles that require reflexes, timing, and clever use of character skills.
Progression System – Level up your character, enhance your abilities, and collect rare loot to prepare for deeper challenges.
Replay Value – Every dungeon run is unique, encouraging players to adapt and try new strategies each time.
Planned Game Features (subject to evolution as we develop)
Playable Mystiverse Heroes Begin your adventure with our iconic heroes: Mysticat, featuring distinct abilities and playstyles, alongside their supportive partner, Mystifrog.
Loot & Gear System Weapons, armor, and magical items can be found, upgraded, and customized.
Boss Battles Face off against powerful enemies guarding rare rewards.
Elemental System Weapons and magic with elemental attributes (fire, lightning, ice, etc.) that interact with enemy weaknesses.
Hideout A personal hub where players can store loot, display rare items, upgrade facilities, and interact with NPCs. The Hideout evolves, reflecting the player’s achievements and progress.
In-Game Economy Vision

Our goal is to create a sustainable in-game economy that rewards both dedication and skill
Earning & Spending – Players will earn in-game currency through dungeon runs, quests, and events, which can be spent on upgrades, cosmetics, and rare items.
Player-Driven Trading – A Potential marketplace for players to trade rare loot and cosmetics.
Integration with Mystiverse Ecosystem – Plans include potential Web3 integration, enabling Mystiverse NFT holders to gain additional in-game benefits.
Dual-Currency System:
$MYST – Primary token for trading, staking, and high-value crafting.
Gold – Soft currency earned from runs for common upgrades and repairs.
Long-Term Vision
Closed Alpha – Invite-only gameplay testing with core mechanics.
Open Beta – Wider access to refine balancing and economy.
Live Game Launch – Official release with multiple dungeon biomes, hideout features, and token integration.
Post-Launch Content – New biomes, bosses, story arcs, and seasonal events every 2–3 months.
📌 Note: This plan represents our current vision and intended development path. It is subject to change depending on technological developments, funding availability, and community participation. Any timelines or features mentioned are targets, not guaranteed delivery dates.
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